![]() ![]() ![]() Just picture it: a married couple squabbling over childrens’ claims in Crusader Kings 3 players controlling different states or regions within a single empire in Civilization or splitting players into agricultural, construction, and military duties in Age of Empires. These series have always let you form alliances, but what if they let you have multiple players controlling the exact same team. Way back in 1995, CivNet laid the foundations for multiplayer in Civilization, which remain mostly unchanged even to this day, while the original Command & Conquer came with two copies of the game to facilitate LAN play. Strategy games used to be on the frontline of multiplayer PC gaming.
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